CitySide Sports

Full Court Netball By-Laws

By-Laws Intro

The following by-laws are the governing rules of our social netball competition. The onus is on the players, particularly Captains of teams to keep up to date on the by-laws. CitySide Sports commits to giving public notification of any changes to these by-laws on their website, Facebook page and via email to Captains. The most recent date the by-laws were updated can be found to the left of these guidelines along with a summary of the changes made.

1. Game Rules

  1. 1. All games shall be played as per the Netball Australia Rule Book, except where these by-laws contradict those rules in which case, the by-laws shall take precedence.
  2. 2. A regulation game shall consist of four quarters between 8 and 9 minutes (dependant on the venue times and court availability) with a 1 and a half to 2-minute break at half time and timed centrally by the Court Supervisor. Timing may vary for finals.
  3. 3. Time shall not be stopped for injuries (with the exception of finals).
  4. 4. An electronic score board shall be placed at the end of the court and operated by the umpire. If at any time a team believes the score is incorrect they must appeal to the umpire IMMEDIATELY. The two captains and umpires shall convene on the matter however the umpire's decision is final.
  5. 5. The scores shall be recorded on the "Court Run Sheet" at the end of the match and both captains must sign to acknowledge the score. Once signed, no dispute of the scores may be issued.
  6. 6. If a team disagrees with the score, they have 48-hours to lodge a dispute in writing to CitySide Sports management.
  7. 7. MIXED: Please see by-law 14 for regulations on mixed netball.
  8. 8. FINALS: Please see by-law 6 for different regulations for finals than what is set out in this section.
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2. Team Registration

  1. 1.Teams must be registered by the Captain or Vice Captain via the CitySide Sports website.
  2. 2.A team registration fee shall be payable upon registration. Teams shall not be accepted without payment.
  3. 3.Upon acceptance of registration, the Captain (and Vice) shall receive an SMS and email with confirmation of payment.
  4. 4.Approximately 5-days prior to a team's first game for the season, the Captain (and Vice) shall receive an SMS and email with notification of their first game time.
  5. 5.Only teams that have registered and participated during the grading period (known as Preliminary Rounds) will be permitted to play in finals.
  6. 6.Teams will be accepted after the Preliminary Rounds into vacant spots, however they will be on 'Invitational' status only, meaning they cannot play in finals.
  7. 7.Management reserves the right to permit a team that has registered after the Preliminary Rounds to participate in finals, usually reserved for teams who have already participated with CitySide Sports and can demonstrate that their team is similar to their past season.
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3. Player Registration

  1. 1.A player is deemed to be registered with a team once they have played three (3) games for a team in a season.
  2. 2.The amount of games required to be a registered player for a team is determined by both Preliminary Rounds and Competition Rounds in total.
  3. 3.A player cannot become a registered member of a team (and therefore cannot play finals) if they have not taken the court prior to the third last game of the Competition Rounds.
  4. 4.Once the season enters into the period of 'Competition Rounds' a player who is registered with a team, cannot play in a lower division of the same competition. In doing so, the team they have filled in for will be deemed to have forfeited the match and a 10-0 scoreline will be awarded to the non-offending team. The match will be deemed to have been a 'walkover match'.
  5. 5.A player who is registered with a team, is permitted to fill in for a team from the same division. A team however, may not use more than 2 registered players from teams the same division or shall be deemed to have forfeited.
  6. 6.A player who was first registered with a team in a lower division and then plays enough games to be registered with a team in a higher division, may continue to play for both teams and participate in finals for both teams.
  7. 7.A player who is registered in more than one team across multiple divisions, is deemed to be a player of quality from the highest team they are registered with and cannot fill in for teams they are not registered in from lower divisions.
  8. 8.A player is permitted to play enough games to be registered in multiple teams from the same division, however may only participate in one team for finals from the same division.
  9. 9.Ladies and Mixed are classed as two seperate competitions. Example: A player who is registered in a Ladies Division 1 may fill in for any mixed team on that night from any division.
  10. 10.The by-laws set out in this section apply per competition. A player's teams registration for has no effect on their ability to play or fill in for a team on another night or venue.
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4. Preliminary Rounds (Grading)

  1. 1.Preliminary Rounds are not optional. While we accept late registrations prior to Competition Rounds, we work on a first in first served basis and our competitions tend to fill up due to their popularity. Teams who register and then inform that they cannot play in Preliminary Rounds will risk losing their spot to another team on the waiting list.
  2. 2.Preliminary Rounds shall be used at the start of the season to determine the divisions the teams shall play in during the next stage, known as 'Competition Rounds'.
  3. 3.The amount of Preliminary Rounds will be determined by management and pre-set when registration is opened for the Competition and listed on the CitySide Sports website under the Dates link.
  4. 4.During these rounds, management will release the matches week by week. A team's game time and their opponent shall be listed on the CitySide Sports website 5-days before the next round. An SMS and email shall also be sent to the teams.
  5. 5.There shall be no positional ladder during these rounds. Results along with umpire feedback on each game shall assist management to decide upon divisional places for each team.
  6. 6.If management belives there are likely not to be enough teams for two divisions, then the competition may be moved into Competition Rounds early, with results counting toward a ladder. Fixtures will be done week by week until the dated end of Preliminary Rounds despite moving into Competition Rounds. If late entries come into the competition and after the dated Prelim Round 5, management can then split the competition into multiple divisions, the ladders shall be reset.
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5. Competition Rounds

  1. 1.After the 'Preliminary Rounds', teams shall be separated into divisions for the 'Competition Rounds'.
  2. 2.The amount of Competition Rounds will be determined by management and pre-set when registration is opened for the Competition and listed on the CitySide Sports website under the Dates link.
  3. 3.Approximately 5 days prior to the commencement of this phase of the season, management shall release the fixture in full for each team on the website and send one SMS and email to the teams to notify them that the fixture has been released.
  4. 4.Once the fixture has been released in full, it is the responsibility of the team to look up their fixture, know their game times and attend.
  5. 5.A positional ladder shall be kept during this phase of the competition, based on results. Please see by-law #7 for further information on how the ladder works.
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6. Finals Rounds

  1. 1.Any team that cannot participate in finals for any reason, must notify the Competition Manager in writing (email) prior to the third last round before finals. Any team that fails to do so and does not field a team during finals will be deemed to have forfeited and pay a full forfeit fee of $140.
  2. 2.The finals shall consist of two rounds (two weeks), and the top four positional teams on the ladder of each division at the completion of the Competition Rounds shall participate.
  3. 3.The finals will be played under a knock-out format.
  4. 4.In Round/Week 1 of finals, the top ranked team shall play against the fourth ranked team and the second ranked team shall play against the third ranked team. These games shall be known as the Semi Finals.
  5. 5.In Round/Week 2 of finals, the two winners from week 1 shall play in the deciding match, known as the Grand Final.
  6. 6.Management reserves the right to change the format based on team numbers in the division. All divisions shall have the finals format information above their ladder on the website.
  7. 7.Winners of Grand Finals shall be awarded 8 Premiership Medallions.
  8. 8.Losing Grand Final teams shall be awarded 8 Runner-Up Medallions.
  9. 9.Teams who require more than 8 medallions may order more through the Court Supervisor. Payment to be made upon ordering at a subsidised cost of $5 per medallion.
  10. 10.A player must be a registered member of the team to qualify to play finals, as per by-law #3.1.
  11. 11.Any team that uses an unregistered player in finals will forfeit the match and a full forfeit fee of $140 will be payable, regardless of whether a match was played or not.
  12. 12.Finals shall be timed individually (by the umpires) and shall be 9-minutes per quarter.
  13. 13.Time shall be stopped for injuries. A maximum of 1 minute is permitted per injury time out.
  14. 14.If a final is drawn at the end of the game, teams shall change ends and play an extra two halves of 2-minutes, changing ends again at half time. POSITIONAL CHANGES MAY BE MADE DURING EXTRA TIME.
  15. 15.If a final is still drawn after extra time then play shall be re-started with no timer, by a toss up taken by two opposing players at the centre circle and 'Golden Goal' rule applying. The first team to score after the toss-up shall be declared the winner.
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7. Positional Ladder

  1. 1.A positional ladder shall be kept for each division during the Competition Rounds only, and shall be updated immediately after each round at the end of the night (exceptions may apply should there be any internet connection difficulties and therefore would be updated at the next opportunity) for viewing on the CitySide Sports website.
  2. 2.The ladder shall be determined by a win-draw-loss %, known as match-ratio %.
  3. 3.The match-ratio % shall be determined by matches only played against teams from the same division.
  4. 4.Teams who are fixtured to play against an Invitational side, shall be awarded a win 10-0 provided they play the match.
  5. 5.In the case that a team withdraws from a competition, all previous results against this team shall be void and the ladder updated accordingly, with a 10-0 walkover score awarded to the opposing team.
  6. 6.Teams shall not be awarded a win (which relates to percentage) for a bye or forfeit win however teams shall be awarded a win for a walkover or scratch match. (See by-law #8 for further details on forfeits, walkovers and scratch matches).
  7. 7.Teams who forfeit shall have the loss recorded on the ladder (listed as 'LOF') and it will have a negative impact on their ladder match-ratio %.
  8. 8.In the case that two teams are on the same match-ratio %, then they shall be separated on the ladder by goal % (goals for / goals against * 100), followed by goal difference, then total matches played with the team with more matches deemed higher.
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8. Forfeits, Walkovers, Scratch Matches

  1. 1.Teams who do not attend any scheduled match or do not have 5 players to take the court by the end of the first quarter are deemed to have forfeited.
  2. 2.A forfeit fine is $105 provided the team notifies CitySide Sports by phone call to the main office prior to 5pm on the day of the match (12pm on Sundays). A team who forfeits after 5pm (12pm Sundays) shall pay a $140 forfeit fee.
  3. 3.Teams that forfeit more than twice in a season may face expulsion at management's discretion.
  4. 4.Teams who receive a forfeit during the day will be required to play a scratch match against a team arranged by management (if a team can be arranged) however shall only be required to pay half the regular game fee. For playing the scratch match, teams will be awarded a 10-goal to 0-goal win. If a scratch match cannot be arranged the team shall be notified before hand and the team will not be required to attend, and therefore no win shall be registered.
  5. 5.WALKOVER: A walkover shall occur when a team does not show up for their game within the first quarter. The non-offending team shall be awarded a win 10-0. The offending team will be deemed to have forfeited and be responsible for paying a forfeit fee as listed above.
  6. 6.If a scratch match is played by the non-offending team of a walkover, no game fee will be required to be paid.
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9. Cancelled Games

  1. 1.CitySide Sports shall apply their Weather & Condition Policy when deciding if any games should be cancelled.
  2. 2.The policy is found on our website via the main menu.
  3. 3.The policy covers situations of wet weather, extreme heat and venue conditions such as power outage or unsafe courts.
  4. 4.Captains acknowledge in our Terms & Conditions when registering their team, that CitySide Sports management shall make the final decision on whether a game shall be cancelled or not and should the decision be for a game to be played, their team must participate or will be deemed to have forfeited.
  5. 5.Should a team forfeit despite management's decision that a game shall not be cancelled, a forfeit fee shall be applied in accordance with bi-law #8.
  6. 6.Management will not accept any deals made between opposing teams to share any forfeit costs. Should both teams decide not to play a forfeit fee will be payable by both teams. This rule is in place to protect any teams from receiving any pressure from opponents to agree to a cancellation of the game.
  7. 7.Should a game be cancelled before half time, the two teams shall be refunded their game fee in full and no result shall be recorded.
  8. 8.If a game is stopped at or after half time, play will be suspended and players must wait until a decision is made by the Court Supervisor. If the conditions are deemed safe to play, players shall take their position and play shall resume from at the same point as to where the game stopped. If the decision is to call the game off completely, the scores shall stand and the full game fee is still payable.
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10. Player Uniform

  1. 1.All players must be wearing either shorts, skirts (females only), tracksuit pants or leggings (of any colour).
  2. 2.All players in a team must be wearing the same colour top that is predominantly 90% of the specific colour.
  3. 3.Singlet tops are NOT permitted and umpires are advised that the playing top must be seen past the playing bib.
  4. 4.Bodysuits are permitted.
  5. 5.Sunglasses are permitted.
  6. 6.The following items are NOT permitted: Denim, belts, hoodies, hard-tipped hats and anything that an umpire, umpire supervisor or management deem dangerous as per their duty of care requirements.
  7. 7.Teams are permitted to have players out of playing-top colour uniform during the Preliminary Rounds. NO player under any exception shall be permitted to take the court without the correct colour playing-top during the Competition Rounds or Finals. CitySide Sports suggests to captains to keep spare t-shirts to bring with them in case a player forgets.
  8. 8.A range of t-shirts of all different colours and sizes are available from the Court Supervisor which are cleaned regularly however there is no guarantee that your team's colour will be available or clean.
  9. 9.Teams may supply their own bibs however CitySide Sports have them and prefer to supply them for teams.
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11. Commencement of Game

  1. 1.Teams are required to pay their game fees to the court supervisor at least 5 minutes prior to their starting time, at which time they will be required to tick their team sheet and fill out any paperwork required by management.
  2. 2.Games will not commence until both teams have paid their game fees.
  3. 3.During Competition Rounds, teams who do not have 5-players ready to play shall be penalised 2-goals per minute starting from the 2-minute mark, provided the opposing team was ready to play at the 1-minute mark.
  4. 4.If during Competition Rounds 1-minute has passed and both teams are not ready with 5-players then no late goal penalties shall apply in favour of either team.
  5. 5.Management understands that sometimes when a team is short players they may not be able to get together the full $70 game fee. Teams who are financially short may pay the remainder prior to their next game. Failure to pay any late game fees by the second week may result in expulsion from the competition.
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12. Players

  1. 1.All players must be 14 years of age or older at the time they take the court.
  2. 2.CitySide Sports guideline for pregnant players is that they must stop playing after the completion of the second trimester, however it is advised to seek personal medical advice on whether the pregnant player should stop earlier.
  3. 3.Any person who participates in a game while pregnant accepts full and sole responsibility for any injury sustained to her unborn child or herself and shall not make any claim against CitySide Sports or any of its officials, or any other player or umpire for such injury now or anytime in the future.
  4. 4.Players shall be contolled by their Captains who must ensure that their players behave in a socially acceptable manner and adhere to all by-laws, terms and conditions and any instructions given to them by umpires, supervisors or management.
  5. 5.Any player who is bleeding or has blood on their body or uniform, must leave the court immediately. A player that has had all blood removed and/or covered, may return to the court the moment a stoppage of play occurs, including any penalty called by the umpire.
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13. Umpires

  1. 1.All umpires are paid by the teams. CitySide Sports will collect the umpire fee from teams each week and pass on to the umpires. This fee is included in the team's weekly $70 fee.
  2. 2.All umpires will be supplied for the teams on behalf of CitySide Sports.
  3. 3.Umpires shall wear CitySide Sports uniform, take feedback from qualified Umpire Supervisors and regularly educate themselves to enhance their netball umpiring as directed by CitySide Sports.
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14. Mixed Rules

  1. 1.A team must start with at least one male on the court.
  2. 2.A maximum of three males may be on the court at any time.
  3. 3.Teams may use more than three males during the game but must only have three on at any time with any extras being used as substitutes.
  4. 4.If during the game any males are injured which results in the team being left with no males then play may continue provided the team still has 5 players on court.
  5. 5.If a male player is ordered off by the umpire, and at any stage while the male is off the court, the team shall fall below the required one male whether due to send-off or injury, then the game shall be forfeited and a full $140 fee shall apply and a 10-0 win will be awarded to the non-offending team.
  6. 6.Male players shall play one in each third. The combination is: GS or GA, WA or C or WD, GD or GK.
  7. 7.It shall not be necessary for a male player to be opposed to a male player.
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15. Taking of a Penalty

In the interest of social netball, if during a game an offending player who is penalised for contact or obstruction and are required to stand out of play does to retrieve the ball, the player taking the penalty must wait for the player to return before taking the penalty. INFRINGEMENT: Penalty Not Set. *Note: The player who retrieves the ball must obey the delay rule and make an effort to return in a timely manner.

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16. Delay and Persistent Breaking of the Rules

If an umpire feels that a player has delayed play or persistently breaks the rules, they shall decide if a player is intentionally breaching these rules or can be managed effectively by educating the player. On this basis, the umpire may choose from the following actions:

  1. 1.Manage the player eg. 'Hurry behind the line WD';
  2. 2.Call advantage where able to do so;
  3. 3.Penalise the player by placing them out of play and advancing the penalty to a maximum of half a third;
  4. 4.Call in both Captains and notify the offending player's Captain that if the player continues to breach the rules/delay play that they may be suspended for 3-goals.
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17. Player Suspension and Ordering Off

  1. 1.If an umpire deems that a player's conduct warrants, they may choose to suspend a player.
  2. 2.The conduct may include but not limited to poor sportmanship, persistent breaking of rules, foul/abusive language directed at an opponent or umpire, rough play.
  3. 3.In most scenarios, an umpire will choose to call in both Captains to issue a warning before suspending or ordering off. It is the Captain's responsibility to control their players and the umpire may allow the Captain a moment to speak to their player/s.
  4. 4.An umpire is not required to issue a warning before suspending or ordering off.
  5. 5.Should an umpire choose to suspend a player, the length shall be 3-goals.
  6. 6.Should a player be ordered off, they shall no longer participate in the game.
  7. 7.A player who has been suspended or ordered off cannot be replaced.
  8. 8.Any player who has been suspended or ordered off shall be reported to Management. Please refer to By-Law #18
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18. Team or Player Misconduct

  1. 1.Any player deemed to be involved in any misconduct shall be dealt with by CitySide Sports Management and may find themself suspended or permanently banned from participation at any CitySide Sports competition.
  2. 2.Misconduct includes but is not limited to, physical or verbal abuse or discrimination of any kind incluidng on the basis of gender, nationality, religion or sexuality toward any player (opponent or fellow team mates), umpire, supervisor, staff member or game spectator.
  3. 3.In accordance with our Terms & Conditions, a Captain is responsible for controlling their own players on and off the court. and any spectators. A team with a player or spectator (or multiple players/spectators (who is found to be involved in any misconduct may find the whole team removed from the competition.
  4. 4.As a private enterprise, CitySide Sports has the right to suspend or permanently ban any player or team from participating in our competitions, and management's decision is final and no appeals will be considered.
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Beach Netball By-Laws

By-Laws Intro

The following by-laws are the governing rules of our social BEACH netball competition. The onus is on the players, particularly Captains of teams to keep up to date on the by-laws. CitySide Sports commits to giving public notification of any changes to these by-laws on their website, Facebook page and via email to Captains. The most recent date the by-laws were updated can be found to the left of these guidelines along with a summary of the changes made.

1. Game Rules

  1. 1. All games shall be played as per the Netball Australia Rule Book, except where these by-laws contradict those rules in which case, the by-laws shall take precedence.
  2. 2. Teams shall consist of 4 players on court and any number of substitutes.
  3. 3. Substitutions after each quarter, injury time or during a team's one permitted sub-time-out per quarter. Teams may make a substitution during the opponents sub-time-out which will not be deemed as their own time-out.
  4. 4. Sub-time-outs may be called by a team once only per quarter, and only after a goal has been scored.
  5. 5. Time does not stop for sub-time-outs and teams must make the change immediately and swiftly or will be penalised for delay.
  6. 6. The court will be marked with a 'goal line' at a distance of 4m from the end of the court, from where players can shoot for goal. There is only one goal square and one goal ring.
  7. 7. The other end of the court will be marked with a transverse line, 1-metre away from the end net. The defensive team are not permitted to attempt to defend in this area.
  8. 8. Players may move anywhere on the court, provided no more than two players from the same team are in the goal square at the same time (Ruling: 'Offside', Penalty: 'Free Pass').
  9. 9. Turnover: When a defensive team receives a turn over, they must take the ball back behind the transverse line before they can become the offensive team and attempt to score. (Ruling: 'Incorrect goal attempt', 'Penalty: Free pass')
  10. 10. The ball cannot pass over both court line markings (transverse and goal line), without being touched (Ruling: 'Over', Penalty: 'Free Pass')
  11. 11. Players must not jump into, indent or step on the courts surrounding nets. (Ruling: 'Net', 'Penalty: Penalty Pass beside the net')
  12. 12. A regulation game shall consist of four quarters of 7-minutes with 1-minute breaks at quarter times and 2-minutes at half time, and timed centrally by the Court Supervisor.
  13. 13. Time shall not be stopped for injuries (with the exception of finals).
  14. 14. An electronic score board shall be placed at the end of the court and operated by the umpire. If at any time a team believes the score is incorrect they must appeal to the umpire IMMEDIATELY. The two captains and umpires shall convene on the matter however the umpire's decision is final.
  15. 15. The scores shall be recorded on the "Court Run Sheet" at the end of the match and both captains must sign to acknowledge the score. Once signed, no dispute of the scores may be issued.
  16. 16. If a team disagrees with the score, they have 48-hours to lodge a dispute in writing to CitySide Sports management.
  17. 17. MIXED: Please see by-law 14 for regulations on mixed beach netball.
  18. 18. FINALS: Please see by-law 6 for different regulations for finals than what is set out in this section.
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2. Team Registration

  1. 1.Teams must be registered by the Captain or Vice Captain via the CitySide Sports website.
  2. 2.A team registration fee shall be payable upon registration. Teams shall not be accepted without payment.
  3. 3.Upon acceptance of registration, the Captain (and Vice) shall receive an SMS and email with confirmation of payment.
  4. 4.Approximately 5-days prior to a team's first game for the season, the Captain (and Vice) shall receive an SMS and email with notification of their first game time.
  5. 5.Only teams that have registered and participated during the grading period (known as Preliminary Rounds) will be permitted to play in finals.
  6. 6.Teams will be accepted after the Preliminary Rounds into vacant spots, however they will be on 'Invitational' status only, meaning they cannot play in finals.
  7. 7.Management reserves the right to permit a team that has registered after the Preliminary Rounds to participate in finals, usually reserved for teams who have already participated with CitySide Sports and can demonstrate that their team is similar to their past season.
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3. Player Registration

  1. 1.A player is deemed to be registered with a team once they have played three (3) games for a team in a season.
  2. 2.The amount of games required to be a registered player for a team is determined by both Preliminary Rounds and Competition Rounds in total.
  3. 3.A player cannot become a registered member of a team (and therefore cannot play finals) if they have not taken the court prior to the third last game of the Competition Rounds.
  4. 4.Once the season enters into the period of 'Competition Rounds' a player who is registered with a team, cannot play in a lower division of the same competition. In doing so, the team they have filled in for will be deemed to have forfeited the match and a 10-0 scoreline will be awarded to the non-offending team. The match will be deemed to have been a 'walkover match'.
  5. 5.A player who is registered with a team, is permitted to fill in for a team from the same division. A team however, may not use more than 1 registered player from teams the same division or shall be deemed to have forfeited.)
  6. 6.A player who was first registered with a team in a lower division and then plays enough games to be registered with a team in a higher division, may continue to play for both teams and participate in finals for both teams.
  7. 7.A player who is registered in more than one team across multiple divisions, is deemed to be a player of quality from the highest team they are registered with and cannot fill in for teams they are not registered in from lower divisions.
  8. 8.A player is permitted to play enough games to be registered in multiple teams from the same division, however may only participate in one team for finals from the same division.
  9. 9.Ladies and Mixed are classed as two seperate competitions. Example: A player who is registered in a Ladies Division 1 may fill in for any mixed team on that night from any division.
  10. 10.The by-laws set out in this section apply per competition. A player's teams registration for has no effect on their ability to play or fill in for a team on another night or venue.
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4. Preliminary Rounds (Grading)

  1. 1.Preliminary Rounds are not optional. While we accept late registrations prior to Competition Rounds, we work on a first in first served basis and our competitions tend to fill up due to their popularity. Teams who register and then inform that they cannot play in Preliminary Rounds will risk losing their spot to another team on the waiting list.
  2. 2.Preliminary Rounds shall be used at the start of the season to determine the divisions the teams shall play in during the next stage, known as 'Competition Rounds'.
  3. 3.The amount of Preliminary Rounds will be determined by management and pre-set when registration is opened for the Competition and listed on the CitySide Sports website under the Dates link.
  4. 4.During these rounds, management will release the matches week by week. A team's game time and their opponent shall be listed on the CitySide Sports website 5-days before the next round. An SMS and email shall also be sent to the teams.
  5. 5.There shall be no positional ladder during these rounds. Results along with umpire feedback on each game shall assist management to decide upon divisional places for each team.
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5. Competition Rounds

  1. 1.After the 'Preliminary Rounds', teams shall be separated into divisions for the 'Competition Rounds'.
  2. 2.The amount of Competition Rounds will be determined by management and pre-set when registration is opened for the Competition and listed on the CitySide Sports website under the Dates link.
  3. 3.Approximately 5 days prior to the commencement of this phase of the season, management shall release the fixture in full for each team on the website and send one SMS and email to the teams to notify them that the fixture has been released.
  4. 4.Once the fixture has been released in full, it is the responsibility of the team to look up their fixture, know their game times and attend.
  5. 5.A positional ladder shall be kept during this phase of the competition, based on results. Please see by-law #7 for further information on how the ladder works.
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6. Finals Rounds

  1. 1.Any team that cannot participate in finals for any reason, must notify the Competition Manager in writing (email) prior to the third last round before finals. Any team that fails to do so and does not field a team during finals will be deemed to have forfeited and pay a full forfeit fee of $80.
  2. 2.The finals shall consist of two rounds (two weeks), and the top four positional teams on the ladder of each division at the completion of the Competition Rounds shall participate.
  3. 3.The finals will be played under a knock-out format.
  4. 4.In Round/Week 1 of finals, the top ranked team shall play against the fourth ranked team and the second ranked team shall play against the third ranked team. These games shall be known as the Semi Finals.
  5. 5.In Round/Week 2 of finals, the two winners from week 1 shall play in the deciding match, known as the Grand Final.
  6. 6.Management reserves the right to change the format based on team numbers in the division. All divisions shall have the finals format information above their ladder on the website.
  7. 7.Winners of Grand Finals shall be awarded 8 Premiership Medallions.
  8. 8.Losing Grand Final teams shall be awarded 8 Runner-Up Medallions.
  9. 9.Teams who require more than 8 medallions may order more through the Court Supervisor. Payment to be made upon ordering at a subsidised cost of $5 per medallion.
  10. 10.A player must be a registered member of the team to qualify to play finals, as per by-law #3.1.
  11. 11.Any team that uses an unregistered player in finals will forfeit the match and a full forfeit fee of $100 will be payable, regardless of whether a match was played or not.
  12. 12.Finals shall be timed individually (by the umpires) and shall be 6-minutes per quarter.
  13. 13.Time shall be stopped for injuries. A maximum of 1 minute is permitted per injury time out.
  14. 14.If a final is drawn at the end of the game, an extra two halves of 2-minutes shall be played. POSITIONAL CHANGES MAY BE MADE DURING EXTRA TIME.
  15. 15.If a final is still drawn after extra time then play shall be re-started with no timer, by a toss up taken by two opposing players at the transverse line and 'Golden Goal' rule applying. The first team to score after the toss-up shall be declared the winner.
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7. Positional Ladder

  1. 1.A positional ladder shall be kept for each division during the Competition Rounds only, and shall be updated immediately after each round at the end of the night (exceptions may apply should there be any internet connection difficulties and therefore would be updated at the next opportunity) for viewing on the CitySide Sports website.
  2. 2.The ladder shall be determined by a win-draw-loss %, known as match-ratio %.
  3. 3.The match-ratio % shall be determined by matches only played against teams from the same division.
  4. 4.Teams who are fixtured to play against an Invitational side, shall be awarded a win 10-0 provided they play the match.
  5. 5.In the case that a team withdraws from a competition, all previous results against this team shall be void and the ladder updated accordingly, with a 10-0 walkover score awarded to the opposing team.
  6. 6.Teams shall not be awarded a win (which relates to percentage) for a bye or forfeit win however teams shall be awarded a win for a walkover or scratch match. (See by-law #8 for further details on forfeits, walkovers and scratch matches).
  7. 7.Teams who forfeit shall have the loss recorded on the ladder (listed as 'LOF') and it will have a negative impact on their ladder match-ratio %.
  8. 8.In the case that two teams are on the same match-ratio %, then they shall be separated on the ladder by goal % (goals for / goals against * 100), followed by goal difference, then total matches played with the team with more matches deemed higher.
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8. Forfeits, Walkovers, Scratch Matches

  1. 1.Teams who do not attend any scheduled match or do not have 3 players to take the court by the end of the first quarter are deemed to have forfeited.
  2. 2.A forfeit fine is $60 provided the team notifies CitySide Sports by phone call to the main office prior to 5pm on the day of the match (12pm on Sundays). A team who forfeits after 5pm (12pm Sundays) shall pay an $80 forfeit fee.
  3. 3.Teams that forfeit more than twice in a season may face expulsion at management's discretion.
  4. 4.Teams who receive a forfeit during the day will be required to play a scratch match against a team arranged by management (if a team can be arranged) however shall only be required to pay half the regular game fee. For playing the scratch match, teams will be awarded a 10-goal to 0-goal win. If a scratch match cannot be arranged the team shall be notified before hand and the team will not be required to attend, and therefore no win shall be registered.
  5. 5.WALKOVER: A walkover shall occur when a team does not show up for their game within the first quarter. The non-offending team shall be awarded a win 10-0. The offending team will be deemed to have forfeited and be responsible for paying a forfeit fee as listed above.
  6. 6.If a scratch match is played by the non-offending team of a walkover, no game fee will be required to be paid.
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9. Cancelled Games

  1. 1.CitySide Sports shall apply their Weather & Condition Policy when deciding if any games should be cancelled.
  2. 2.The policy is found on our website via the main menu.
  3. 3.The policy covers situations of wet weather, extreme heat and venue conditions such as power outage or unsafe courts.
  4. 4.Captains acknowledge in our Terms & Guidelines when registering their team, that CitySide Sports management shall make the final decision on whether a game shall be cancelled or not and should the decision be for a game to be played, their team must participate or will be deemed to have forfeited.
  5. 5.Should a team forfeit despite management's decision that a game shall not be cancelled, a forfeit fee shall be applied in accordance with bi-law #8.
  6. 6.Management will not accept any deals made between opposing teams to share any forfeit costs. Should both teams decide not to play a forfeit fee will be payable by both teams. This rule is in place to protect any teams from receiving any pressure from opponents to agree to a cancellation of the game.
  7. 7.Should a game be cancelled before half time, the two teams shall be refunded their game fee in full and no result shall be recorded.
  8. 8.If a game is stopped at or after half time, play will be suspended and players must wait until a decision is made by the Court Supervisor. If the conditions are deemed safe to play, players shall take their position and play shall resume from at the same point as to where the game stopped. If the decision is to call the game off completely, the scores shall stand and the full game fee is still payable.
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10. Player Uniform

  1. 1.All players must be wearing either shorts, skirts (females only), tracksuit pants or leggings (of any colour).
  2. 2.All players in a team must be wearing the same colour top that is predominantly 90% of the specific colour.
  3. 3.Teams shall wear netball bibs (with no positional letters).
  4. 4.Singlet tops are NOT permitted and umpires are advised that the playing top must be seen past the playing bib.
  5. 5.Bodysuits are permitted.
  6. 6.Sunglasses are permitted.
  7. 7.The following items are NOT permitted: Shoes, denim, belts, hoodies, hard-tipped hats and anything that an umpire, umpire supervisor or management deem dangerous as per their duty of care requirements.
  8. 8.Teams are permitted to have players out of playing-top colour uniform during the Preliminary Rounds. NO player under any exception shall be permitted to take the court without the correct colour playing-top during the Competition Rounds or Finals. CitySide Sports suggests to captains to keep spare t-shirts to bring with them in case a player forgets.
  9. 9.A range of t-shirts of all different colours and sizes are available from the Court Supervisor which are cleaned regularly however there is no guarantee that your team's colour will be available or clean.
  10. 10.Teams may supply their own bibs however CitySide Sports have them and prefer to supply them for teams.
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11. Commencement of Game

  1. 1.Teams are required to pay their game fees to the court supervisor at least 5 minutes prior to their starting time, at which time they will be required to tick their team sheet and fill out any paperwork required by management.
  2. 2.Games will not commence until both teams have paid their game fees.
  3. 3.During Competition Rounds, teams who do not have 3-players ready to play shall be penalised 2-goals per minute starting from the 2-minute mark, provided the opposing team was ready to play at the 1-minute mark.
  4. 4.If during Competition Rounds 1-minute has passed and both teams are not ready with 3-players then no late goal penalties shall apply in favour of either team.
  5. 5.Management understands that sometimes when a team is short players they may not be able to get together the full $50 game fee. Teams who are financially short may pay the remainder prior to their next game. Failure to pay any late game fees by the second week may result in expulsion from the competition.
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12. Players

  1. 1.All players must be 14 years of age or older at the time they take the court.
  2. 2.CitySide Sports guideline for pregnant players is that they must stop playing after the completion of the second trimester, however it is advised to seek personal medical advice on whether the pregnant player should stop earlier.
  3. 3.Any person who participates in a game while pregnant accepts full and sole responsibility for any injury sustained to her unborn child or herself and shall not make any claim against CitySide Sports or any of its officials, or any other player or umpire for such injury now or anytime in the future.
  4. 4.Players shall be contolled by their Captains who must ensure that their players behave in a socially acceptable manner and adhere to all by-laws, terms and conditions and any instructions given to them by umpires, supervisors or management.
  5. 5.Any player who is bleeding or has blood on their body or uniform, must leave the court immediately. A player that has had all blood removed and/or covered, may return to the court the moment a stoppage of play occurs, including any penalty called by the umpire.
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13. Umpires

  1. 1.All umpires are paid by the teams. CitySide Sports will collect the umpire fee from teams each week and pass on to the umpires. This fee is included in the team's weekly $50 fee.
  2. 2.All umpires will be supplied for the teams on behalf of CitySide Sports.
  3. 3.Umpires shall wear CitySide Sports uniform, take feedback from qualified Umpire Supervisors and regularly educate themselves to enhance their netball umpiring as directed by CitySide Sports.
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14. Mixed Rules

  1. 1.A team must start with at least one male on the court.
  2. 2.A maximum of two males may be on the court at any time.
  3. 3.Teams may use more than two males during the game but must only have three on at any time with any extras being used as substitutes.
  4. 4.If during the game any males are injured which results in the team being left with no males then play may continue provided the team still has 3 players on court.
  5. 5.If a male player is ordered off by the umpire, and at any stage while the male is off the court, the team shall fall below the required one male whether due to send-off or injury, then the game shall be forfeited and a full $100 fee shall apply and a 10-0 win will be awarded to the non-offending team.
  6. 6.Only one male player is permitted in the goal scoring area at a time.
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15. Taking of a Penalty

In the interest of social netball, if during a game an offending player who is penalised for contact or obstruction and are required to stand out of play does to retrieve the ball, the player taking the penalty must wait for the player to return before taking the penalty. INFRINGEMENT: Penalty Not Set. *Note: The player who retrieves the ball must obey the delay rule and make an effort to return in a timely manner.

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16. Delay and Persistent Breaking of the Rules

If an umpire feels that a player has delayed play or persistently breaks the rules, they shall decide if a player is intentionally breaching these rules or can be managed effectively by educating the player. On this basis, the umpire may choose from the following actions:

  1. 1.Manage the player eg. 'Hurry behind the line WD';
  2. 2.Call advantage where able to do so;
  3. 3.Penalise the player by placing them out of play and advancing the penalty into the goal scoring area;
  4. 4.Call in both Captains and notify the offending player's Captain that if the player continues to breach the rules/delay play that they may be suspended for 3-goals.
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17. Player Suspension and Ordering Off

  1. 1.If an umpire deems that a player's conduct warrants, they may choose to suspend a player.
  2. 2.The conduct may include but not limited to poor sportmanship, persistent breaking of rules, foul/abusive language directed at an opponent or umpire, rough play.
  3. 3.In most scenarios, an umpire will choose to call in both Captains to issue a warning before suspending or ordering off. It is the Captain's responsibility to control their players and the umpire may allow the Captain a moment to speak to their player/s.
  4. 4.An umpire is not required to issue a warning before suspending or ordering off.
  5. 5.Should an umpire choose to suspend a player, the length shall be 3-goals.
  6. 6.Should a player be ordered off, they shall no longer participate in the game.
  7. 7.A player who has been suspended or ordered off cannot be replaced.
  8. 8.Any player who has been suspended or ordered off shall be reported to Management. Please refer to By-Law #18
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18. Team or Player Misconduct

  1. 1.Any player deemed to be involved in any misconduct shall be dealt with by CitySide Sports Management and may find themself suspended or permanently banned from participation at any CitySide Sports competition.
  2. 2.Misconduct includes but is not limited to, physical or verbal abuse or discrimination of any kind incluidng on the basis of gender, nationality, religion or sexuality toward any player (opponent or fellow team mates), umpire, supervisor, staff member or game spectator.
  3. 3.In accordance with our Terms & Conditions, a Captain is responsible for controlling their own players on and off the court. and any spectators. A team with a player or spectator (or multiple players/spectators (who is found to be involved in any misconduct may find the whole team removed from the competition.
  4. 4.As a private enterprise, CitySide Sports has the right to suspend or permanently ban any player or team from participating in our competitions, and management's decision is final and no appeals will be considered.
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Beach Volleyball By-Laws

By-Laws Intro

The following by-laws are the governing rules of our social BEACH volleyball competition. The onus is on the players, particularly Captains of teams to keep up to date on the by-laws. CitySide Sports commits to giving public notification of any changes to these by-laws on their website, Facebook page and via email to Captains. The most recent date the by-laws were updated can be found to the left of these guidelines along with a summary of the changes made.

1. Game Rules

  1. 1. All games shall be played as per standard Beach Volleyball rules, except where these by-laws contradict those rules in which case, the by-laws shall take precedence.
  2. 2. Teams shall consist of either 5 players on court or 3 players on court dependant on the competition format, and any number of substitutes.
  3. 3. Substitutions are permitted after each side-out by the serving team or for injury.
  4. 5. Time does not stop for substitutions and teams must make the change immediately and swiftly or will be penalised for delay.
  5. 6. The court nets will be marked with a 'service line' (not on the court surface) at a distance of 1m from both ends of court, from where players must serve from behind.
  6. 7. The serve must not hit any net (including centre net) before an opposing player touching the ball (Penalty: point to opposing team and loss of serve).
  7. 8. A 'block' shall not be deemed as a part of a team's three touches.
  8. 9. Players must not jump into, indent or step on the surrounding nets of the court. (Penalty: point to opposing team and loss of serve)
  9. 10. Game Length: The game shall consist of three 13-minute sets for 5s and 10-minute sets for 3s, with a 1-minute break between sets.
  10. 11. Scores: Teams will win points on both serve and non-serve. Scores shall be reset after each set. The winning team shall be determined by who wins at least 2-sets.
  11. 12. Time shall not be stopped for injuries (with the exception of finals).
  12. 13. An electronic score board shall be placed at the end of the court and operated by the referee. If at any time a team believes the score is incorrect they must appeal to the referee IMMEDIATELY. The two captains and referee shall convene on the matter however the referee's decision is final.
  13. 14. If a team disagrees with the score, they have 48-hours to lodge a dispute in writing to CitySide Sports management.
  14. 15. MIXED: Please see by-law 14 for regulations on mixed beach volleyball.
  15. 16. FINALS: Please see by-law 6 for different regulations for finals than what is set out in this section.
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2. Team Registration

  1. 1.Teams must be registered by the Captain or Vice Captain via the CitySide Sports website.
  2. 2.A team registration fee shall be payable upon registration. Teams shall not be accepted without payment.
  3. 3.Upon acceptance of registration, the Captain (and Vice) shall receive an SMS and email with confirmation of payment.
  4. 4.Approximately 5-days prior to a team's first game for the season, the Captain (and Vice) shall receive an SMS and email with notification of their first game time.
  5. 5.Only teams that have registered and participated during the grading period (known as Preliminary Rounds) will be permitted to play in finals.
  6. 6.Teams will be accepted after the Preliminary Rounds into vacant spots, however they will be on 'Invitational' status only, meaning they cannot play in finals.
  7. 7.Management reserves the right to permit a team that has registered after the Preliminary Rounds to participate in finals, usually reserved for teams who have already participated with CitySide Sports and can demonstrate that their team is similar to their past season.
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3. Player Registration

  1. 1.A player is deemed to be registered with a team once they have played three (3) games for a team in a season.
  2. 2.The amount of games required to be a registered player for a team is determined by both Preliminary Rounds and Competition Rounds in total.
  3. 3.A player cannot become a registered member of a team (and therefore cannot play finals) if they have not taken the court prior to the third last game of the Competition Rounds.
  4. 4.Once the season enters into the period of 'Competition Rounds' a player who is registered with a team, cannot play in a lower division of the same competition. In doing so, the team they have filled in for will be deemed to have forfeited the match and a 10-0 scoreline will be awarded to the non-offending team. The match will be deemed to have been a 'walkover match'.
  5. 5.A player who is registered with a team, is permitted to fill in for a team from the same division. A team however, may not use more than 2 registered players from teams the same division or shall be deemed to have forfeited.)
  6. 6.A player who was first registered with a team in a lower division and then plays enough games to be registered with a team in a higher division, may continue to play for both teams and participate in finals for both teams.
  7. 7.A player who is registered in more than one team across multiple divisions, is deemed to be a player of quality from the highest team they are registered with and cannot fill in for teams they are not registered in from lower divisions.
  8. 8.A player is permitted to play enough games to be registered in multiple teams from the same division, however may only participate in one team for finals from the same division.
  9. 9.Men's, Ladies and Mixed are classed as three seperate competitions. Example: A player who is registered in a Ladies Division 1 may fill in for any mixed team on that night from any division.
  10. 10.The by-laws set out in this section apply per competition. A player's teams registration for has no effect on their ability to play or fill in for a team on another night or venue.
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4. Preliminary Rounds (Grading)

  1. 1.Preliminary Rounds are not optional. While we accept late registrations prior to Competition Rounds, we work on a first in first served basis and our competitions tend to fill up due to their popularity. Teams who register and then inform that they cannot play in Preliminary Rounds will risk losing their spot to another team on the waiting list.
  2. 2.Preliminary Rounds shall be used at the start of the season to determine the divisions the teams shall play in during the next stage, known as 'Competition Rounds'.
  3. 3.The amount of Preliminary Rounds will be determined by management and pre-set when registration is opened for the Competition and listed on the CitySide Sports website under the Dates link.
  4. 4.During these rounds, management will release the matches week by week. A team's game time and their opponent shall be listed on the CitySide Sports website 5-days before the next round. An SMS and email shall also be sent to the teams.
  5. 5.There shall be no positional ladder during these rounds. Results along with referee feedback on each game shall assist management to decide upon divisional places for each team.
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5. Competition Rounds

  1. 1.After the 'Preliminary Rounds', teams shall be separated into divisions for the 'Competition Rounds'.
  2. 2.The amount of Competition Rounds will be determined by management and pre-set when registration is opened for the Competition and listed on the CitySide Sports website under the Dates link.
  3. 3.Approximately 5 days prior to the commencement of this phase of the season, management shall release the fixture in full for each team on the website and send one SMS and email to the teams to notify them that the fixture has been released.
  4. 4.Once the fixture has been released in full, it is the responsibility of the team to look up their fixture, know their game times and attend.
  5. 5.A positional ladder shall be kept during this phase of the competition, based on results. Please see by-law #7 for further information on how the ladder works.
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6. Finals Rounds

  1. 1.Any team that cannot participate in finals for any reason, must notify the Competition Manager in writing (email) prior to the third last round before finals. Any team that fails to do so and does not field a team during finals will be deemed to have forfeited and pay a full forfeit fee of $140.
  2. 2.The finals shall consist of two rounds (two weeks), and the top four positional teams on the ladder of each division at the completion of the Competition Rounds shall participate.
  3. 3.The finals will be played under a knock-out format.
  4. 4.In Round/Week 1 of finals, the top ranked team shall play against the fourth ranked team and the second ranked team shall play against the third ranked team. These games shall be known as the Semi Finals.
  5. 5.In Round/Week 2 of finals, the two winners from week 1 shall play in the deciding match, known as the Grand Final.
  6. 6.Management reserves the right to change the format based on team numbers in the division. All divisions shall have the finals format information above their ladder on the website.
  7. 7.Winners of Grand Finals shall be awarded 5 Premiership Medallions.
  8. 8.Losing Grand Final teams shall be awarded 5 Runner-Up Medallions.
  9. 9.Teams who require more than 5 medallions may order more through the Court Supervisor. Payment to be made upon ordering at a subsidised cost of $5 per medallion.
  10. 10.A player must be a registered member of the team to qualify to play finals, as per by-law #3.1.
  11. 11.Any team that uses an unregistered player in finals will forfeit the match and a full forfeit fee of $100 will be payable, regardless of whether a match was played or not.
  12. 12.Finals shall be timed individually (by the referee).
  13. 13.Time shall be stopped for injuries. A maximum of 1 minute is permitted per injury time out.
  14. 14.Finals shall be played under a best-of-2 format with extended sets (18-min for 5s, 14-min for 3s)
  15. 14.If a final is drawn at the end of the game (1 set a piece), a mini-set (half the time of the finals regulation set) shall determine the winner, with a required 2-point advantage.
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7. Positional Ladder

  1. 1.A positional ladder shall be kept for each division during the Competition Rounds only, and shall be updated immediately after each round at the end of the night (exceptions may apply should there be any internet connection difficulties and therefore would be updated at the next opportunity) for viewing on the CitySide Sports website.
  2. 2.The ladder shall be determined by a win-draw-loss %, known as match-ratio %.
  3. 3.The match-ratio % shall be determined by matches only played against teams from the same division.
  4. 4.Teams who are fixtured to play against an Invitational side, shall be awarded a win 2-0 (15-0, 15-0) provided they play the match.
  5. 5.In the case that a team withdraws from a competition, all previous results against this team shall be void and the ladder updated accordingly, with a 2-0 (15-0, 15-0) walkover score awarded to the opposing team.
  6. 6.Teams shall not be awarded a win (which relates to percentage) for a bye or forfeit win however teams shall be awarded a win for a walkover or scratch match. (See by-law #8 for further details on forfeits, walkovers and scratch matches).
  7. 7.Teams who forfeit shall have the loss recorded on the ladder (listed as 'LOF') and it will have a negative impact on their ladder match-ratio %.
  8. 8.In the case that two teams are on the same match-ratio %, then they shall be separated on the ladder by set % (sets won / sets played * 100), followed by points % (points for / points against * 100), followed by points difference, then total matches played with the team with more matches deemed higher.
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8. Forfeits, Walkovers, Scratch Matches

  1. 1.Teams who do not attend any scheduled match or do not have 3 players (2 for pairs) to take the court by the end of the first set are deemed to have forfeited.
  2. 2.A forfeit fine is $75 ($45 for 3s) provided the team notifies CitySide Sports by phone call to the main office prior to 5pm on the day of the match (12pm on Sundays). A team who forfeits after 5pm shall pay a $100 forfeit fee ($60 for 3s).
  3. 3.Teams that forfeit more than twice in a season may face expulsion at management's discretion.
  4. 4.Teams who receive a forfeit during the day will be required to play a scratch match against a team arranged by management (if a team can be arranged) however shall only be required to pay half the regular game fee. For playing the scratch match, teams will be awarded a 2-set to 0-set win (15-0, 15-0). If a scratch match cannot be arranged the team shall be notified before hand and the team will not be required to attend, and therefore no win shall be registered.
  5. 5.WALKOVER: A walkover shall occur when a team does not show up for their game within the first set. The non-offending team shall be awarded a 2-0 set win. The offending team will be deemed to have forfeited and be responsible for paying a forfeit fee as listed above.
  6. 6.If a scratch match is played by the non-offending team of a walkover, no game fee will be required to be paid.
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9. Cancelled Games

  1. 1.CitySide Sports shall apply their Weather & Condition Policy when deciding if any games should be cancelled.
  2. 2.The policy is found on our website via the main menu.
  3. 3.The policy covers situations of wet weather, extreme heat and venue conditions such as power outage or unsafe courts.
  4. 4.Captains acknowledge in our Terms & Guidelines when registering their team, that CitySide Sports management shall make the final decision on whether a game shall be cancelled or not and should the decision be for a game to be played, their team must participate or will be deemed to have forfeited.
  5. 5.Should a team forfeit despite management's decision that a game shall not be cancelled, a forfeit fee shall be applied in accordance with bi-law #8.
  6. 6.Management will not accept any deals made between opposing teams to share any forfeit costs. Should both teams decide not to play a forfeit fee will be payable by both teams. This rule is in place to protect any teams from receiving any pressure from opponents to agree to a cancellation of the game.
  7. 7.Should a game be cancelled before the end of the first set, the two teams shall be refunded their game fee in full and no result shall be recorded.
  8. 8.If a game is stopped at or after the first set, play will be suspended and players must wait until a decision is made by the Court Supervisor. If the conditions are deemed safe to play, players shall take their position and play shall resume from at the same point as to where the game stopped. If the decision is to call the game off completely, the scores shall stand and the full game fee is still payable.
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10. Player Uniform

  1. 1.All players must be wearing either shorts, skirts (females only), tracksuit pants or leggings (of any colour).
  2. 2.All players in a team must be wearing the same colour top that is predominantly 90% of the specific colour.
  3. 3.The following items are NOT permitted: Shoes, denim and anything that a referee, referee supervisor or management deem dangerous as per their duty of care requirements.
  4. 4.Teams are permitted to have players out of playing-top colour uniform during the Preliminary Rounds. NO player under any exception shall be permitted to take the court without the correct colour playing-top during the Competition Rounds or Finals. CitySide Sports suggests to captains to keep spare t-shirts to bring with them in case a player forgets.
  5. 5.A range of t-shirts of all different colours and sizes are available from the Court Supervisor which are cleaned regularly however there is no guarantee that your team's colour will be available or clean.
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11. Commencement of Game

  1. 1.Teams are required to pay their game fees to the court supervisor at least 5 minutes prior to their starting time, at which time they will be required to tick their team sheet and fill out any paperwork required by management.
  2. 2.Games will not commence until both teams have paid their game fees.
  3. 3.During Competition Rounds, teams who do not have 3-players (2 for 3s) ready to play shall be penalised 2-points per minute starting from the 2-minute mark, provided the opposing team was ready to play at the 1-minute mark.
  4. 4.If during Competition Rounds 1-minute has passed and both teams are not ready with 3-players (2 for 3s) then no late point penalties shall apply in favour of either team.
  5. 5.Management understands that sometimes when a team is short players they may not be able to get together the full game fee. Teams who are financially short may pay the remainder prior to their next game. Failure to pay any late game fees by the second week may result in expulsion from the competition.
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12. Players

  1. 1.All players must be 14 years of age or older at the time they take the court.
  2. 2.CitySide Sports guideline for pregnant players is that they must stop playing after the completion of the second trimester, however it is advised to seek personal medical advice on whether the pregnant player should stop earlier.
  3. 3.Any person who participates in a game while pregnant accepts full and sole responsibility for any injury sustained to her unborn child or herself and shall not make any claim against CitySide Sports or any of its officials, or any other player or referee for such injury now or anytime in the future.
  4. 4.Players shall be contolled by their Captains who must ensure that their players behave in a socially acceptable manner and adhere to all by-laws, terms and conditions and any instructions given to them by referees, supervisors or management.
  5. 5.Any player who is bleeding or has blood on their body or uniform, must leave the court immediately. A player that has had all blood removed and/or covered, may return to the court the moment a stoppage of play occurs.
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13. Referees

  1. 1.All referees are paid by the teams. CitySide Sports will collect the referee fee from teams each week and pass on to the referees. This fee is included in the team's weekly $50 fee.
  2. 2.All referees will be supplied for the teams on behalf of CitySide Sports.
  3. 3.Referees shall wear CitySide Sports uniform, take feedback from qualified Referee Supervisors and regularly educate themselves to enhance their role as directed by CitySide Sports.
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14. Mixed Rules

  1. 1.A team must start with at least one female on the court.
  2. 2.5s: A maximum of three males may be on the court at any time.
  3. 3.Teams may use more than 3 males during the game with any extras being used as substitutes.
  4. 4.If during the game any females are injured which results in the team being left with no females then play may continue provided the team still has the minimum required players on court. The injured female cannot be replaced by a male though and the team must play short a player.
  5. 5.If a female player is ordered off by the referee, and at any stage while the female is off the court, the team shall fall below the required one female whether due to send-off or injury, then the game shall be forfeited and a full $100 fee shall apply and a 15-0, 15-0 win will be awarded to the non-offending team.
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15. Delay and Persistent Breaking of the Rules

If a referee feels that a player has delayed play or persistently breaks the rules, they shall decide if a player is intentionally breaching these rules or can be managed effectively by educating the player. On this basis, the referee may choose from the following actions:

  1. 1.Manage the player eg. 'Hurry up please';
  2. 3.Penalise the team;
  3. 4.Call in both Captains and notify the offending player's Captain that if the player continues to breach the rules/delay play that they may be suspended for 3-points.
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16. Player Suspension and Ordering Off

  1. 1.If a referee deems that a player's conduct warrants, they may choose to suspend a player.
  2. 2.The conduct may include but not limited to poor sportmanship, persistent breaking of rules, foul/abusive language directed at an opponent or referee, rough play.
  3. 3.In most scenarios, a referee will choose to call in both Captains to issue a warning before suspending or ordering off. It is the Captain's responsibility to control their players and the referee may allow the Captain a moment to speak to their player/s.
  4. 4.A referee is not required to issue a warning before suspending or ordering off.
  5. 5.Should a referee choose to suspend a player, the length shall be 3-points.
  6. 6.Should a player be ordered off, they shall no longer participate in the game.
  7. 7.A player who has been suspended or ordered off cannot be replaced.
  8. 8.Any player who has been suspended or ordered off shall be reported to Management. Please refer to By-Law #17
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17. Team or Player Misconduct

  1. 1.Any player deemed to be involved in any misconduct shall be dealt with by CitySide Sports Management and may find themself suspended or permanently banned from participation at any CitySide Sports competition.
  2. 2.Misconduct includes but is not limited to, physical or verbal abuse or discrimination of any kind incluidng on the basis of gender, nationality, religion or sexuality toward any player (opponent or fellow team mates), referee, supervisor, staff member or game spectator.
  3. 3.In accordance with our Terms & Conditions, a Captain is responsible for controlling their own players on and off the court. and any spectators. A team with a player or spectator (or multiple players/spectators (who is found to be involved in any misconduct may find the whole team removed from the competition.
  4. 4.As a private enterprise, CitySide Sports has the right to suspend or permanently ban any player or team from participating in our competitions, and management's decision is final and no appeals will be considered.
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